Item Build
Starting Items
you start with 475gDoran's blade start, Lucky Pick is optional. Sheen proc's easily from
Starcall (Q)
Core Build
Lichbane is where a lot of your damage comes from, make sure to continually weave in auto attacks between abilities.
Skill Order
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
Runes
Marks
9/9
9× Mark of Magic Penetration+1 Magic Penetration
Seals
9/9
9× Seal of Health+8 Health
Glyphs
9/9
9× Glyph of Scaling Ability Power+0.2 Ability Power per level (+3.6 at champion level 18)
Quintessences
3/3
3× Quintessence of Ability Power+5 Ability Power
Rune totals
+15 Ability Power+32.4 Ability Power at lvl 18+72 Health+9 Magic Penetration
Introduction
Maxing
Starcall (Q) first gives you the most damage in skirmishes and pushing power.
Maxing
Infuse (E) second provides you more burst damage during fights but optionally max
Astral Blessing (W) blessing second if your support is damage heavy and the sustain is relevant in your matchup.
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