Abilities
Each of Warwick's attacks will heal him. Each successive attack against the same target will steal more and more Health.
Strikes an enemy for the greater value between 75/125/175/225/275 (+100% AP) and 8/10/12/14/16% + (+100% AP) of the target's maximum Health as magic damage (can only do flat damage to monsters), and heals Warwick for 80% of the damage dealt.
Warwick lets out a howl that inspires all allied champions, increasing Warwick's Attack Speed by 40/50/60/70/80% and all friendly champions' Attack Speed by 20/25/30/35/40% for 6 seconds.
Passive: Warwick senses enemy champions under 50% Health within 1500/2300/3100/3900/4700 distance of him; while he detects a low-health enemy, he gains 20/25/30/35/40% Movement Speed.
Warwick lunges in front of an enemy champion and Suppresses them for 1.8 seconds. During this time, Warwick attacks his victim 5 times, dealing a total of 250/335/420 (+200% AD) magic damage (triggers on-hit effects 5 times). Warwick gains 30% Life Steal for the duration.
Guides
No Warwick guides yet — be the first to write one.