CLASSICRIFT
Teemo

Teemo

The Swift Scout

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Abilities

CamouflageP
Camouflage Passive

If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for a few seconds.

Blinding DartQ
Blinding Dart
Cooldown: 8s · Cost: 70/80/90/100/110

Deals 80/125/170/215/260 (+70% AP) magic damage and Blinds the target for 1.5/1.75/2/2.25/2.5 seconds.

Move QuickW
Move Quick
Cooldown: 17s · Cost: 40

Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds. Active: Teemo sprints, gaining 20/28/36/44/52% Movement Speed for 3 seconds. This bonus is not lost when struck.

Toxic ShotE
Toxic Shot
Cooldown: 0s

Teemo's basic attacks poison their target, dealing 10/20/30/40/50 (+30% AP) magic damage upon impact and 6/12/18/24/30 (+10% AP) magic damage each second for 4 seconds.

Noxious TrapR
Noxious Trap
Cooldown: 1s · Cost: 75/100/125

Uses a stored mushroom to place a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that Slows by 30/40/50% and deals 200/325/450 (+50% AP) magic damage over 4 seconds. This Ability has 3 charges (35/31/27 second refresh).

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