Abilities
Shaco deals 20% bonus damage when striking a unit from behind.
Shaco teleports nearby and becomes Invisible for 3.5 seconds. His next basic attack within the next 6 seconds will critically strike for damage.
Shaco creates a trap that becomes Invisible after 2 seconds and lasts for 60 seconds. It activates when an enemy comes near Fearing nearby enemies for 0.5/0.75/1/1.25/1.5 seconds. Once activated, the trap fires at nearby enemies for 5 seconds, dealing 35/50/65/80/95 (+20% AP) magic damage.
Passive: While this Ability is off Cooldown, Shaco's Attacks Slow the target by 10/15/20/25/30% for 2 seconds. Also reduces minions' chance to hit by 20/22.5/25/27.5/30% for 2 seconds. Active: Shaco throws a shiv, dealing 50/90/130/170/210 (+100% AD) (+100% AP) magic damage to target enemy and Slowing by 10/15/20/25/30% for 3 seconds.
Shaco vanishes briefly and reappears with a clone that lasts up to 18 seconds. The clone deals 75% of Shaco's damage and receives 50% increased damage. On death, the clone detonates, dealing 300/450/600 (+100% AP) magic damage to nearby enemies.
Guides
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