Abilities
Olaf's Attack Speed increases as his Health decreases.
Olaf throws an axe to a target location, dealing 80/125/170/215/260 (+100% AD) physical damage to units it passes through and Slowing them by 24/28/32/36/40% decaying over 2.5 seconds. If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds.
Olaf gains 7/14/21/28/35 (+1% max health) Attack Damage, 9/12/15/18/21% Lifesteal, and Spell Vamp for 6 seconds.
Olaf ferociously swings his axes, dealing 100/160/220/280/340 (+40% AD) true damage to his target.
Olaf cleanses all Immobilizing and Disabling effects on himself and becomes immune to them the next 6 seconds. During this time, Olaf gains 30/45/60 Armor, 30/45/60 Magic Resist, and 10/20/30 Lethality.
Guides
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