Abilities
Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for 10 seconds, this effect recharges.
Deals 70/120/170/220/270 (+60% AP) magic damage and steals 14/17/20/23/26% Movement Speed from the target for 4 seconds.
Passive: Malphite's basic attacks hit units near his target for 30/38/46/54/62% of his Attack Damage. Active: Malphite's Armor and Attack Damage increase by 20/25/30/35/40% for 6 seconds.
Malphite slams the ground dealing 60/100/140/180/220 (+30% armor) (+20% AP) magic damage to surrounding enemies, reducing their Attack Speed by 30/35/40/45/50% for 3 seconds. This ability gains damage equal to 30% of Malphite's Armor.
Malphite charges toward the target area, dealing 200/300/400 (+100% AP) magic damage and Knocking enemies into the air for 1.5 seconds.
Guides
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