Abilities
Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
Extends Jarvan IV's lance dealing 70/115/160/205/250 (+120% AD) physical damage and lowering the Armor of all enemies hit by 10/14/18/22/26% for 3 seconds. If the lance contacts Demacian Standard it will pull Jarvan IV to its location, Knocking Up enemies in his path.
Temporarily gains a shield that absorbs up to 50/90/130/170/210 (+20/30/40/50/60 damage for each nearby enemy champion) damage for 5 seconds, and Slows surrounding enemies by 15/20/25/30/35% for 2 seconds.
Passive: Gains 10/13/16/19/22% Attack Speed and 10/13/16/19/22 Armor. Active: Throws a Demacian Standard to a nearby area dealing 60/105/150/195/240 (+80% AP) magic damage to enemies. The Standard lasts for seconds and grants surrounding allied champions 10/13/16/19/22% Attack Speed.
Heroically leaps to an enemy Champion dealing 200/325/450 (+150% AD) physical damage and creating an arena of impassable terrain around them for 3.5 seconds. Recast again to collapse the terrain.
Guides
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