Abilities
Corki's basic attacks deal bonus true damage to minions, monsters, and champions.
Deals 80/130/180/230/280 (+50% AP) magic damage to enemies in a target area. In addition, the blast Reveals the area and champions hit by the blast for 6 seconds (does not reveal stealth).
Corki surges to target location, dealing 60/90/120/150/180 (+20% AP) magic damage per second to enemies in the fire left along his path.
Corki's gatling gun fires in a cone in front of him for 4 seconds, dealing 20/32/44/56/68 (+40% AD) physical damage and reducing 2/4/6/8/10 armor per second. The armor reduction stacks and lasts 2 seconds.
Corki fires a missile toward his targeted location that will collide with the first enemy it hits. Each missile deals 120/190/260 (+20% AD) (+30% AP) magic damage in an area. This Ability has 7 charges (12/10/8 second refresh). Every 3rd missile will be a Big One, dealing 180/285/390 (+30% AD) (+45% AP) magic damage instead.
Guides
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